• Bugs
  • Mesh does not work correct with strip white

  • Изменено
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Environment: Cocos2d-x v3 and the latest spine runtime

i implemented an animation with mesh.
it looks fine on spine editor, but it shows the image with mesh distortion on runtime.

I clicked strip white X & Y for export texture,
Is this a bug that mesh when strip white and when it can be solved or already solved?