Hello,
I am currently trying to install Spine runtime into Unity3D and I get the following errors:
Script 'Animation has the same name as built-in Unity component. AddComponent and GetComponent will not work with this script.
Assets/spine-unity/SkeletonUtility/SkeletonUtility.cs(61,34): warning CS0219: The variable 'attachments' is assigned but its value is never used
NullReferenceException: Object reference not set to an instance of an object. SpineEditorUtilities.ResetExistingSkeletonData (System.String skeletonJSONPath) (at Assets/spine-unity/Editor/SpineEditorUtilities.cs:386)
I am using Unity3d version 4.6.3f1
Spine is 2.1.20
I did find Spine related "create skeletonAnimation" in hierarchy from "create other" folder and I was able to get character to work in Spine, however... I suspect I am doing something wrong here?