• Editor
  • [Feature request] Support for loading DDS files in editor

The editor can't load DDS files at the moment, but that format is being used in our game.
Therefore we need to export to PNG first to be able to load in Spine editor, and then
export again to DDS to be used in the game.

Would it be possible to make Spine editor able to load DDS files too?

Thanks

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+1

What's DDS?

DDS is an Image format ( e.g. .png) but specific for textures (it can store other information which other image formats cant). IIRC it is the native file type that the GPU reads, other types such as .png need to be converted for the GPU to read them


https://msdn.microsoft.com/en-us/librar ... 29(v=vs.85).aspx

Pharan you will know about dds format!