i find there is a topic discuss about clearTrack() at end of sequence animations create by
setAnimation()
addAnimation()
addAnimation()....sequence
viewtopic.php?f=9&t=1338&p=6365&hilit=clear+track#p6365
state.SetAnimation(0, "jump", false);
state.AddAnimation(0, (Animation)null, false, 0);
i cant find a relpace way of AddAnimation(0, (Animation)null, false, 0); in cocos3.2 runtime
(use spAnimationState_addAnimation(_state, trackIndex, nullptr, false, 0.0f); will be many assert crash)
is the AddClearTrack mention in the topic implement now? or there is a replace way to do in cocos3.x runtime?
thanks