Hi there!
I'm using cocos2dx. I have two animations of a character:
1) Shooting pose (the hand with a gun is up and steady). 1 frame
2) Running (the hand with a gun is moving). X frames
The task is to make character run with these two animations turned on. It works when I turn on shooting pose after the running animation. But If I set running animation after turning on shooting pose - it will overwrite the pose and start animating the hand.
Is it possible to prevent it happens?