Nate написал
If Java, you can import spine-libgdx into Eclipse. By default it depends on gdx-backend-lwjgl. To get this, grab libgdx from github and import into Eclipse. Otherwise you can get JARs from the latest libgdx nightly. You can lso copy spine-libgdx source into your project, but you still need the libgdx JARs.
I have Spine runtimes cloned and libgdx one added to eclipse and to main project as dependency. Desktop starter works fine, but android version crashed with following error:
[2013-04-08 16:44:59 - Dex Loader] Unable to execute dex: Multiple dex files define Lcom/badlogic/gdx/Application$ApplicationType;
[2013-04-08 16:44:59 - ProjectRogue-android] Conversion to Dalvik format failed: Unable to execute dex: Multiple dex files define Lcom/badlogic/gdx/Application$ApplicationType;
My suspicion is that lwjgl is exported as well as android backend and it makes it break. Its unchecked in spine project export preferences. Any ideas?