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Hi everybody and sorry in advance for my english :$
We have big project with large number of animations, which were made in DragonBones. Now we are understanding, that DragonBones is not perfect tool for us, but we have no way to remake them in Spine.
Does anyone have successful experience of import DragonBones's *.json to Spine? When i tried to do it, i got empty skeleton.
Maybe, you know another way to import Flash-animations.

I think DragonBones can import Spine's JSON, maybe you can write code to export Spine's JSON.

год спустя

Hello,

I need to import DragonBones animations in my Unity Project.
So I would like to import DragonBones projects in Spine2D.

The new Dragon Bones pro can export in new formats. But I would like to know if I could do that.

Thanks.

If DragonBones can export in Spine's JSON format then you can import it into Spine or use the Spine Runtimes. Please note that to use the Spine Runtimes you need to own a Spine license.

You will need to write your own conversion tool. This shouldn't be too hard - you can ask someone over at http://www.freelancer.com to do it for you.

Well,

It will be easier and cheaper to port all animations in Spine2D but I will take time.

Thanks.

Xelnath написал

You will need to write your own conversion tool. This shouldn't be too hard - you can ask someone over at http://www.freelancer.com to do it for you.

hmm, its true it isn't that hard to convert the data structers ( I only had a quick look mind you) but you will need someone with experience of DB and spine's JSON


Spines documentation is patchy (doesn't include all the animation info)

My bet is that it would be easier to re-create the animations, its that or $$$

5 лет спустя

Hello. I purchased Spine pro license today. But the problem is all my animations are done in dragonbones and when i export spine 3.3 json from dragonbones it fails to load in spine. I am using spine 3.7.94. Please help me.

@chreechokash you will need to set your Spine version to 3.3 (choose a version from here) then import data, save a Spine project file, change your Spine version to the newer version you want to use (I suggest 3.8.97) and open the project.