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Chromatophore
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Hi everyone I have edited this post and starting from scratch as I've changed the whole art style to something completely different.
Anyway I would like to show off my game called Chromatophore and some of the animation I have made using Spine2d, If you are interested in more Gif images and screenshots of the game play please check out the links before or my twitter page.
https://twitter.com/SlamtMobile
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http://www.slidedb.com/games/chromatophore
About the Game
Chromatophore is a mobile game about a little character that has the ability to change colour to be able to collect the same colour jelly beans or to be able to progress through the level. Each colour has its own special ability.
In this video the start and finish have been made with Spine2d as well as the gameplay animations.
This shows the level complete screen and the player completing the level animations.
Hover animation of the player
Destroy animation of the player
Great example of how FFD can be used to create simple but expressive animations thanks for sharing!
If I were to a little critique on it, I think you can make the movement a little less linear, especially on the purple idle state. Could make it move slightly down before moving up to give it a more dynamic motion
Shiu написалGreat example of how FFD can be used to create simple but expressive animations
thanks for sharing!
If I were to a little critique on it, I think you can make the movement a little less linear, especially on the purple idle state. Could make it move slightly down before moving up to give it a more dynamic motion
Ah yes I see what you mean! That is a great Idea I will test and hopefully add to my animations!
Thanks for the reply
-Ross
player hit by a electric laser
player landing into a pool of acid