• Bugs
  • texture problem

  • Изменено
Related Discussions
...

probably i missed something to do but do you know why i am getting this result when i imported character to unity


by the way I'm using latest version of everything


every version of textures but not right one


sometimes it even automatic prefab and manually doesn't work too


and this heapens differently projects everything i created.

It looks like your skeleton texture is set to Sprite mode. try setting it to Texture and reimporting.

you mean here, it always come advanced but when I'm changing texture it doesn't effect


also i reimported with texture selected


solution must be very simple but I'm beginner you know and nate this is the problem i send you mail and project.

Thanks for sending the project. The problem is how your image is configured in Unity. Do this:

  • Go to Spine, Export, JSON, check Create atlas.

  • Click packing Settings, click Defaults, set max width/height to 4096. You can uncheck POT if you want.

  • Export.

  • In Unity for your skeleton.png:

Изображение удалено из-за отсутствия поддержки HTTPS. | Показать

Note the Max Size, else Unity will scale down your texture and ruin the UVs. Also note Non Power of 2 else Unity will change your texture size and ruin the UVs.

thanks it worked