Furkanzmc Is there a way to get the non-scaled or scaled size of a skeleton so that I can position it correctly or get the scaled size of the skeleton? And is the position origin of the skeleton in the bottom center?
Nate You can determine the size of the current skeleton pose by checking the region and/or mesh vertices. The are forum thread about this or you can look at spine-cocos2dx which I believe does it. The origin is 0,0 in Spine.