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  • Physic constrant in expirt mov/avi/gif

when using physical constrant v. 4.2, when exporting in video formats, visual errors occur, there is no loop, is there a way to avoid this?

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To achieve a seamless loop when using physics constraints in Spine, you can try a few techniques. First, consider using the "warm up" setting to allow the physics to stabilize before the actual animation starts. This can help in achieving a more consistent loop. Additionally, you can copy your animation frames and paste them multiple times on the timeline, then export only the last loop to ensure a seamless transition. Adjusting the frame rate to match your project settings during export can also help maintain consistency.

Thanks for the answer, I didn't quite understand about the warm-up mode, where is it. If this means duplicating the animation and exporting the 2nd part of the take, then it works, but it's not very convenient. You have function deterministic in animation mode, so can't you do something similar for exporting animations?

  • Misaki ответили на это сообщение.

    Kapralov Pavel Warm up can be specified in the export settings window:

    If you set 1, the skeleton pose after the animation has been played once will be exported.

      Misaki I didn't even notice the elephant)) Thank you so much, you saved my day!