Problem statement
Describe: 1) what you have tried, 2) what you expected, and 3) what actually happened.
I'm rendering as PNG Sequence 100 animations, if I watch my animation on its own, it works perfectly. However, when I do a render of all 100 of them, the ears end up completely different looking by the time it is this animation's turn to get renderedGive step-by-step instructions so we can reproduce the problem, if possible.
-Preview my wave/hi animation with the ears behaving correctly
-Start a 100 animation render
-While rendering, the ears will somehow move about even though it is currently rendering and the animation is on pause, at some point, the ears will appear crossed and will render as such when it is this animation's turn to get rendered
Image:
Editor information
Tell us your Spine Editor version.
4.2.4Post your entire spine.log file here (or attach it), if you got any error messages.