Hi, I'm having trouble with root motion suddenly not working.
Previously, I was able to move the character using root motion simply by checking “Apply Root Motion” on the Animator. For example, during a dash animation, the character would move correctly based on the root bone movement.
However, now even though the animation still plays correctly, the character no longer moves — it just stays in place or snaps back to the original position.
・I'm using SkeletonMecanim
・The root bone definitely has position keyframes
・The correct animation is set in the Animator state
“Apply Root Motion” is enabled
I’m not sure what caused this to stop working. If anyone has any ideas or advice, I’d really appreciate it. Thank you!