一个高质量spine模型被用在一个1280*720的pixijs v4游戏中,导致放大窗口后锯齿严重,作为玩家有没有办法解决?
Spine能否以超过PIXI的canvas尺寸的分辨率加载?
Our official runtimes are compatible with pixijs v7 and v8.
I guess that if you are using pixijs v4, you are using the unofficial pixi-spine
runtime. We don't know the pixi-spine
, so we can give only general advice.
Spine textures are always loaded as pixi textures in pixijs runtimes. This means that if you access the pixi texture from the spine model, you should be able to control min/mag filters, and mipmaps.
If you have a bigger texture that the target resolution, you probably want to enable mipmaps.