• RuntimesGodot
  • Incomplete Godot C# Project Setup on VS Code

I'm using Godot C# (Editor version, not GDExtension), and I followed the project setup described here.

Unfortunately, it didn't work on VS Code as the nuget.config file wasn't recognised automatically.

What I had to do was to execute dotnet restore --configfile nuget.config in a terminal window and restart VS Code.

After that, the C# bindings will work.

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Thanks for sharing that info!