I exported JSON files for each Skeleton from the same project and used them in the Pixi Runtime. Some work fine, but others cause the game to freeze without error messages indicating the issue.
I tried switching devices and re-exporting, but the problem persists. However, the specific Skeletons that cause issues are different each time.
Other previous projects still work fine, and there haven’t been any changes to the versions of Spine or Pixi.
How should I resolve this issue?