Hey Guys,
Currently when I want to export something it makes the scaling full screen.
My 'parts' are all HD, however when used in-game they're much smaller.
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The snapshot above is the scale of the images themselves, at optimal zoom level in spine, this is necessary for it to still be clean and clear whilst animating, but in-game the animations are of the follow scale:
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When I try to export a gif, jpeg, avi or quicktime, they're exported at the scale of the first image, wheras I want them to export using the zoomed out view.
Is it possible for there to be a scale modifier in the export options?
Additionally, is it possible to export all animations instead of just the current one, and perhaps is it possible for the gif format to automatically loop based on the first and last frame of the animation (alternatively the user could set the loop start-end points in the export.
This isn't a bug, so I figured this would be a better place than the bug forum.