In my work style, I don't need that exact mesh editing, but I want to trim all the meshes for the optimization of the work piece
To do that, you just have to use an automatic trace, but it's a hassle to do it all one-on-one
I wish it had a feature that automatically trace all the selected attachments
Currently, Spine does not have a feature that allows you to automatically trace all selected attachments at once. The Trace feature in Spine is designed to create a mesh hull automatically for individual attachments, and while it can be useful for optimizing texture space, it requires manual application to each attachment. The idea of applying Trace to multiple attachments simultaneously has been considered, but it is not yet implemented. This feature could save time for users who do not need detailed mesh editing and are primarily focused on optimizing their workpieces.
rmx Thank you for sharing your feedback! Actually, the addition of the ability to perform tracing of multiple attachments has been requested by other users, and here is the issue for this improvement:
EsotericSoftware/spine-editor852
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