• Editor
  • Spine keeps adding skinnames to export filenames

I'm working on a pretty massive project of 100 animations I will need to export as png sequences which are then composited in after effect. Each time I make a new export, I have the new files overwrite the old ones, automatically updating my AfterEffect project with my new assets.

However, I do need to occasionally change which skins are currently active before an export, which makes spine automatically add those skin names in my files, meaning I then need to re-link those Sequences manually in my after Effect file.

Is there a way to tell Spine to ONLY use the skeletonName and animation name in its export naming convention?

  • Misaki ответили на это сообщение.
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    Spine does not currently provide a built-in option to exclude skin names from the export filenames when exporting PNG sequences. The filenames are typically generated based on the skeleton name, animation name, and active skin names to ensure uniqueness and avoid conflicts. However, you can use a script to rename the exported files after the export process to match your desired naming convention. This script can automate the renaming process, allowing you to maintain consistency in your After Effects project without manually relinking the sequences each time.

    • LuniqueKero ответили на это сообщение.

      For context here is what I'm up to, I'm designing unique characters with a template puppet to create animated emoticons

      https://ibb.co/b29ZF6f

      I have a master Spine file with all kind of different ears, tails, hair lengths, then I export PNG Sequences to a Master AfterEffect file that has all my animations cropped and composited to the exact formats I Need.

      I'm building a new system with a better rig and using skins to easily toggle between visual assets

      Spinebot Aw that's a shame, I know nothing about scripting so I wouldn't know how to create such a script

      LuniqueKero As Spinebot responded, excluding skin names or specifying naming conventions is not possible in the current Spine functionality. We are aware that this should be improved, and here is an issue ticket for improvement: EsotericSoftware/spine-editor761
      I have added a link to this thread to the comments section. You can subscribe to this issue ticket to receive notifications when there is any progress on this issue.

      As for the scripts to rename filenames, perhaps you could work with ChatGPT to create your own. You could ask us to create a script that automatically converts filenames according to certain rules when PNG files are added to a certain folder.

      • Erika оценил это.