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  • How can I go back to the old state after the "Offset" and "Shift" operations?

Hello, I place the necessary keyframes in the animation workspace. At this stage, I select the bones and move them to the correct points. Since the keyframes are not mixed, I can do this properly and I do not have any problems.

Then, I shift the keyframes with "offset" and "shift" for the naturalness of the movement. As in the image below, there is a natural confusion in the keyframes. When I move my bones again during this time, there is a movement disorder in the animation. How can I go back to the normal keyframes in the previous image above? How can I move my bones regularly after the "offset" and "shift" operations? How can I prevent this movement disorder?

Thank you.

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Offset is wrapping keys and setting keys at the start and end of the animation. You could do the same manually, but Offset is more convenient. Doing this adds 1 new key. The Offset button turns orange to indicate that the original keys are remembered. You can move keys multiple times and Spine will use the original keys then apply the offset so only 1 new key is created.

When you deselect or the selection changes to different items, the original keys are forgotten and the button is no longer orange. If you then use Offset again, it will create 1 new key.

Offsetting cannot be done without creating the 1 new key. You can avoid creating more than 1 key by doing all your offsetting at once, without changing the selection.

  • GVis ответили на это сообщение.

    Nate Thank you.