I just started learning Monogame a few days ago after years of using Unity, but I can't figure out how to setup Spine, even using the example project on github.
How to setup Spine with Monogame?
To set up Spine with MonoGame, you need to ensure that you have the correct version of MonoGame that is compatible with your development environment. The example project for Spine with MonoGame might be outdated, as it was originally created for Visual Studio 2015 and MonoGame 3.0, which are not supported by newer versions of Visual Studio like 2019. You will need to update the project to use a newer version of MonoGame, which can be installed via NuGet or downloaded separately. Additionally, you should copy the spine-csharp source files into your project, as they are necessary for integrating Spine with MonoGame.
Did you see here?
EsotericSoftware/spine-runtimestree/4.2/spine-monogame
Nate yes, but I don't understand step 2. "Let your MonoGame project reference the project spine-monogame/spine-monogame/spine-monogame.csproj".
Also the link to the "MonoGame Getting Started Guide" doesn't work.
- Изменено
bazookafriend Thanks for alerting us to the fact that the Getting Started link was no longer working; I've updated the README for the spine-monogame runtime to have a working link.
Also, if you've setup your basic MonoGame project and you're still stuck, what code editor are you using?