Given this hierarchy, is there a way to tag the PSD layer R_arm to get nested into a bone layer named R_arm under torso? The reason is to keep the draw order looking correct in the PSD and then just "move" the bone/image into the proper place on import.
If I use R_arm [bone:torso] it moves the image under the torso bone but its just a slot and does not have it's own bone. If I try to be clever and tag it with [bone:torso/R_arm] it creates a bone called "torso/R_arm" and doesn't nest it.
Any solution to this problem?
R_arm [merge] [???]
torso [bone]
---L_arm [merge] [bone]
---R_leg [merge] [bone]
---L_leg [merge] [bone]