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  • Is there a way to export all skeleton PNG sequences via the CLI

Is there a way to export all skeleton PNG sequences via the CLI, even if they are unchecked for export?
I know that exporting json files can be done by checking export all (--export-all), but exporting PNG doesn't seem to work?
I'm not sure how to program the CLI parameters, I have hundreds of Spine files and I don't want to open them all and check the export box, then export them!

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Yes, you can use --export-all, which will ignore the Export checkbox for all skeletons. It works for data, image, and video exports.

    Nate

    Strangely enough, this will report an error Spine --export-all --ignore-unknown -u 4.2.37 -i "somepath" -o "somepath" -e "somepath"

    ERROR: Unrecognized command line parameter: --export-all

    • Misaki ответили на это сообщение.

      KimigaiiWuyi Hmmm, it worked as far as I just tried it on my end. Are you using an older Spine launcher? The current latest launcher version is 4.2.18, so if you are using an older version than this, try downloading the latest installer from your license page and updating your launcher version.

      • KimigaiiWuyi ответили на это сообщение.

        Misaki ohhhhh, I just noticed that the spine launcher version is not the same as the spine version, updating spine doesn't synchronize update the spine launcher?

        Thank you very much. He's actually working now.
        But I'm still confused, there doesn't seem to be a button on the launcher to update the launcher proper?

        The launcher is separate from the update files it downloads to get a specific editor version. The launcher doesn't update itself, you'll need to download and reinstall to do that.

        In this case the older launcher didn't know about a command line parameter, even though the newer editor version would have. In that case you can use --ignore-unknown-args (or --unknown) so the launcher won't try to verify the arguments are correct. It will just give them to the editor.