Dear board team,
I have issues with image deformation.
My project uses png files with a mesh bound to bones.
As you can see in the screenshot the arm proportions are distorted during rotation.
Initially I suspected I was having the problem described in the below blog post. But that does not seem to be the case: https://esotericsoftware.com/blog/Mesh-binding-tutorial
Because even when I delete the arm and it’S mesh and start from scratch, the problem occurs before I even create a mesh:
Before adding image to bones:
After adding images to bones:
Can you please advise what might be the issue here?