Hello, I've hired a contractor to create animations for my game (built in UE), and the contractor uses Spine Professional. If I understand correctly based on the licenses, for my game to use the animations that the contractor creates, I would also need to purchase a Spine license to be able to use the Spine runtime?
Does it matter whether I purchase an Essentials or Professional license to be able to use the Spine assets from my contractor in Unreal Engine with the runtime? I do not intend to open the assets in the Spine software, modify the assets, or do anything other than incorporate them into my game as-is provided by the contractor. I'm just looking for license clarification, as after searching Discord, the Forums, and reading the FAQ and Licenses (Spine Editor, Spine Runtime), I still don't understand whether I need a license or not to use the Runtime with assets in my game (and which version of the license if so).