• RuntimesUnreal
  • Cannot import character Spine into Unreal Engine.

Hello, sorry to bother you. I'm really a beginner here and am learning to make games. I had a problem with that. So I tried spine to create my character and the intention was to import it into the Unreal engine. But there is an error that says

"Couldn't load skeleton data and/or atlas. Please ensure the version of your exported data matches your runtime version.

D:/Character/character1.skel

Unsupported skeleton data, please export with a newer version of Spine"

I have read the Spine documentation and have really tried to match my spine version with the runtime version. But it's still the same, is there a solution for this? Sorry, I'm really confused.

For spine version, I use 3.8.75 if I'm not mistaken, and the 3.8 runtime.And im using unreal 4.27

Thank you in advance~

  • Misaki ответили на это сообщение.
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    It sounds like you're encountering a version mismatch issue between your Spine export and the spine-ue4 runtime. Here are a few steps you can take to resolve this:

    1. Ensure Version Compatibility: Make sure that the Spine Editor version (3.8.75) matches the spine-ue4 runtime version (3.8). This is crucial as mismatched versions can lead to import errors.

    2. Update Runtime: If you haven't already, download the latest spine-ue4 runtime for version 3.8 from the Spine Runtimes GitHub repository. Ensure that you are using the correct branch for your version.

    3. Check File Naming: Ensure that your exported files do not share a common prefix, especially if you are using Unreal Engine 5.3 or later. For example, instead of character1.skel and character1.atlas, use character1-data.skel and character1.atlas.

    4. Re-export from Spine: Sometimes re-exporting the skeleton and atlas files from Spine can resolve issues. Make sure to export with the correct settings and check the "nonessential" data if needed.

    5. Logs and Debugging: Check the logs generated by Unreal Engine when the import fails. These logs can provide more detailed information about what might be going wrong.

    6. Minimal Project: If the issue persists, try creating a minimal project in Unreal Engine with just the necessary files to reproduce the issue. This can help isolate the problem.

    If you follow these steps and still encounter issues, please provide more details about the error messages or logs generated during the import process.

    Lily_99 To check whether there are any problems with the skeleton data itself, could you please check whether you can load the data using the SkeletonViewer?:
    https://esotericsoftware.com/spine-skeleton-viewer

    If the skeleton can be displayed in SkeletonViewer, could you email us the skeleton data files so we can check it?: contact@esotericsoftware.com

    Spine 3.8.75 had a bug, which we can not fix runtime side. Please upgrade to a newer Spine version.

    hi, thank you very much for your answer.

    I have fixed the problem. It seems to be from spine ver 3.8.75 itself. After I tried it with a different version patch. It worked fine.

    Maybe I'll consider updating my spine to the latest version ^^

    Once again thank you and I'm really sorry for bothering you with this question.

    Maybe I'll consider updating my spine to the latest version ^^

    Please do 😉