• Editor
  • [Feature Request] Arbitrary tags can be added to Bones, Attachments and Slots

It would be nice if it was possible to add arbitrary tags to different objects in a Spine Scene. I am doing code work and in order to find specific things in the Skeleton I need to know the Attachment or Bone name but these often change throughout development.

The solution at present is to enforce a naming convention to Bones/Attachments with a prefix "Button" or "Collider"

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We have a longstanding issue for this on our roadmap:
EsotericSoftware/spine-editor25

There always seems to be other things to do! We will get to it eventually though.

I love you guys.