• Editor
  • Getting more info about error ?

Hi !
So, I'm doing yet again another animation, and at first everything was working nicely, then at some point the CI constraint stopped working and I don't know why ... I wasn't aware of it until I tryed it on Unity so I don't even know when did it happen
There's no bones that's skinned that would make a bug ... I honestly don't know what prevent the constraint to work.


Is there a way to know what is the error encountered ?
(Also, there isn't any other CI constraint that use the same bones as this one (there is only one another and they don't clash), no transform constraint ... There's physics constraint on the finger, but I don't think that's the reason why)

  • Pentacles ответили на это сообщение.
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    Pentacles
    I've redo the two bones that caused problem and everything work again.
    I've duplicated the project before if you want to have a share to see ? This is not safe for work though

    Two bone IK requires both bones to inherit rotation, scale, and reflection.

    The warning annotations in the tree point out where there is a problem, but we're aware they don't tell you what it is! We'll be improving this in the future.

    • Pentacles ответили на это сообщение.

      Nate
      Oh I see, then I know why it happened !
      Thanks for the answer