• RuntimesGodot
  • Godot 4.2.1 - Spine icon missing for all resources

Hi everyone,

I am using one of the custom pre-built Godot editors, more specifically Godot 4.2.1 (no C#).
In the documentation for the runtime, I notice there are nice icons in Godot for all spine related file types, as shown below:

However, with the Godot version I downloaded, the default resource icon is shown for all of the spine related file types instead.
This makes the resources harder to read for me and my folders visually cluttered.
Does anyone know how to fix this?

  • Misaki ответили на это сообщение.
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    Thrindil Sorry for the inconvenience! We are already aware of the issue of the Spine icon not being displayed and have an issue ticket to fix it, but have not started work on it yet.
    EsotericSoftware/spine-runtimes2385
    You can subscribe to this issue ticket to receive notifications when there is any progress on this issue.
    Unfortunately, we do not know if there is a workaround.

    • Thrindil ответили на это сообщение.

      Misaki Hi, thank you for the clear response.
      I'm glad to hear you are aware of the issue and I'm looking forward to any progress regarding a fix.

      7 месяцев спустя

      Godot version 4 changed naming rule for icons.

      Godot 4: SpineSprite.svg
      Godot 3: icon_spine_sprite.svg

        SilverStraw @Mario could this just be an icon naming issue?

        I already tried the build and it works.

          SilverStraw Godot really should throw something human readable about that. You deserve a medal for this.

          SilverStraw

          Thank you!

          @SilverStraw MVP! I tried to hunt this down multiple times but failed. Made a note on the corresponding issue. Thanks!

          6 дней спустя

          Fixed, thanks folks!