Error reading skeleton JSON file for SkeletonData asset: aaaaaSkeletonData
Array index is out of range.
at Spine.SkeletonJson.ReadAnimation (System.String name, System.Collections.Generic.Dictionary`2 map, Spine.SkeletonData skeletonData) [0x007e6] in E:\mobcq-client\trunk\Assets\Spine\spine-csharp\src\SkeletonJson.cs:480
at Spine.SkeletonJson.ReadSkeletonData (System.IO.TextReader reader) [0x00553] in E:\mobcq-client\trunk\Assets\Spine\spine-csharp\src\SkeletonJson.cs:173
at SkeletonDataAsset.GetSkeletonData (Boolean quiet) [0x000b7] in E:\mobcq-client\trunk\Assets\Spine\SkeletonDataAsset.cs:73
UnityEngine.Debug:LogError(Object, Object)
SkeletonDataAsset:GetSkeletonData(Boolean) (at Assets/Spine/SkeletonDataAsset.cs:76)
SkeletonDataAssetInspector😮nInspectorGUI() (at Assets/Spine/Editor/SkeletonDataAssetInspector.cs:61)
UnityEditor.DockArea😮nGUI()
spine-tk2d spine-unity and so!
json text:
"ceshi/3-1": {
"ceshi/3-1": {
"type": "skinnedmesh",
"uvs": [ 1, 0.12145, 1, 1, 0.37206, 1, 0, 1, 0, 0.93722, 0, 0.07651, 0, 0, 1, 0, 0.39261, 0.28528, 0.53593, 0.28996, 0.30502, 0.48937, 0.44038, 0.49311, 0.20206, 0.69008, 0.35711, 0.69548 ],
"triangles": [ 8, 5, 6, 7, 8, 6, 0, 9, 7, 7, 9, 8, 11, 8, 9, 10, 8, 11, 10, 5, 8, 9, 0, 1, 12, 5, 10, 13, 10, 11, 12, 10, 13, 4, 5, 12, 2, 3, 4, 1, 2, 13, 12, 13, 2, 2, 4, 12, 11, 9, 1, 1, 13, 11 ],
"vertices": [ 1, 32, 273.12, -93.83, 1, 1, 31, -260.37, -180.37, 1, 1, 31, -275.64, -49.39, 1, 1, 31, -284.68, 28.21, 1, 1, 31, -229, 34.7, 1, 1, 32, 288.67, 119.4, 1, 1, 32, 356.54, 127.31, 1, 1, 32, 380.85, -81.27, 1, 2, 31, 358.8, 20.19, 0.25, 32, 113.04, 15.92, 0.75, 2, 31, 358.13, -10.17, 0.25, 32, 112.37, -14.44, 0.75, 2, 31, 175.64, 17.37, 0.5, 32, -70.11, 13.1, 0.5, 2, 31, 175.62, -11.24, 0.5, 32, -70.14, -15.51, 0.5, 1, 31, -4.87, 18.1, 1, 1, 31, -5.9, -14.79, 1 ]
}
}