• RuntimesUnity
  • I want my bone to follow Enemy

Hello I am trying to make characters hand bone to hit specific bone(assume it's enemy) position.
so I used Trasnform constraint to make it happen but it's not hitting exactly same position(85%accurate).

is there any spine component in unity runtime to make it happen?


  • Harald ответили на это сообщение.
    Related Discussions
    ...

    figmarion1010 Hello I am trying to make characters hand bone to hit specific bone(assume it's enemy) position.
    so I used Trasnform constraint to make it happen but it's not hitting exactly same position(85%accurate).

    If it's inaccurate, something in your setup is wrong. Is it accurate in the Spine Editor?

      Harald
      I unchecked relative and It's working perfetly now!!
      thank you!

      @figmarion1010 Very glad to hear you've figured it out, thanks for getting back to us!