godot版本: 4.1.2
spine版本: 4.1.22
我发现只要是使用了 混合模式:相乘 的地方一定会有错误, 是否能修正这个BUG呢?
Godot 4.1.2版本SDK的BUG
Can you provide us with your Spine project? You can post it here or via email to contact@esotericsoftware.com.
Please also indicate which slots and blending modes have the issue.