Hey guys,
We are currently trying to get the character to walk on stairs in game. We have set up IK's for both legs and we use the SkeletonUtilityGroundConstraint in unity. We currently have it working. But the front foot IK seems to rotate which is making the stairs walk for this character look awkward. The back foot does not rotate as shown in the video. Could you help us understand why this is happening. : )