Hello everyone!
I have this setup where I have an animation rotating some bones as an "idle" animation, but I want to add a "shake" animation on track 1 (idle is obviously on 0).
This shake animation rotates the same bones in a different way, and what I want to achieve is to "add" the rotation. Is it possible?
When I preview the animation in the preview window in spine everything works just fine, is in Unity where the problem occurs.
If you need more specific information just let me know,
Thank you for your help!