层次结构中的每个“SkeletonUtililityBone”都可以设置为“Override”或“Follow”模式。 您是否可能将它们全部设置为“Override”,然后用转换的位置覆盖该位置?
Each SkeletonUtililityBone in the hierarchy can be set to mode Override or Follow. Have you perhaps set them all to Override, which would then override the location with the transform's location?