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  • There is a black outline around the meshes in ThreeJS

Hi, I see a black outline around all the meshes of my skeleton in ThreeJS. I thought maybe it had to do with the texture packing but I don't see the outline in the atlas. How do I get rid of it? I drew blue arrows where the outlines are prominent below.



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You have "Premultiply alpha" checked in the texture packer settings. The ThreeJS runtime does not support that. Uncheck the setting and re-export the atlas. That should do the trick.

Thanks @Mario that mostly corrected it. There is now just a faint outline which should be fine.