• Runtimes
  • Different runtime versions in different Unity projects on the same PC possible?

Hi everyone, I'm looking for guidance regarding Unity projects that use different runtime versions on the same PC.

My main hobby projects use Spine 3.8 while my main work project uses Spine 4.0 - I want to be able to use 4.0 to test my work exports but if I want to use a different run time in a different project, I have to uninstall all Spine shaders and runtimes then re-install. This has gotten old after the 3rd re-install as it takes a long time to fish out the errors while moving in and out of safemode to update. (I'm not exactly smart when it comes to this stuff)

Knowing how to do this would be a massive boon for me,
Thanks for your consideration

Related Discussions
...

You can have a multitude of runtime versions on the same PC as long as each Unity project uses only one. Your problem description sounds as if you have the spine-unity runtime in one common directory for both 3.8 and 4.0, and include this directory from multiple projects via the Unity package manager. Installing it in separate locations should resolve your problem. 🙂

If I misunderstood your issue, please describe in more detail why you have to uninstall and re-install the runtime.