v3 is quite a refactor from v2 with class name changes and common imports. I've gone through and addressed the compilation errors with the v3 update locally, but I've noticed a lot of weird behavior so there were probably some key updates that cocos2d made with their logic. For example, some attachments would not load and opacity is now based on 0.0f-1.0f (not 255.0). I think there will have to be some first class support to update the runtime to work normally with v3.
I would also like to know if this is on the roadmap.
Thanks