Hi,
Just to let you know been working on a module version of the spine runtime for cocos2d-x which has the changes needed to use the new rendering engine and latest fixes.
Since in cocos they have removed the CC prefix, I can't really do the same in the module as this causes conflicts, so going to prefix with ES instead until they remove spine from Cocos due to license changes.
My hope is this will come in handy once FFD etc is implemented into the runtime and save time for implementing the cocos2d-x 3 needed changes. Also once has been pulled into the main repo I can then fork to add some nice additional functionality.
P.S. sorry should of put this in runtime section :S
Question: I have recreated the spineboy atlas's using the spine-love assets and created 3 versions, one full scale, one 50% and one 25%. I have done appropriate code to set the content scale factor for the 3 scales, however the debug bones size of spine boy are correct however it is not grabbing the correct regions of the atlas image. I have attached my atlas files incase it helps...