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Our spine displays in glitch when using SkeletonGraphic on UI. But everything goes well in SkeletonAnimation.
And here is the main code:
Does anyone who has any clue?
Thanks in advance
Our spine displays in glitch when using SkeletonGraphic on UI. But everything goes well in SkeletonAnimation.
And here is the main code:
Does anyone who has any clue?
Thanks in advance
Does the repacked skin perhaps not fit onto a single texture?
Did you try enabling Advanced
- Multiple CanvasRenderers
in the SkeletonGraphic
Inspector?
Harald написалDoes the repacked skin perhaps not fit onto a single texture?
Did you try enablingAdvanced
-Multiple CanvasRenderers
in theSkeletonGraphic
Inspector?
Yes, it's the problem. Thank you very much, Harald.
Glad to hear you've figured it out, thanks for getting back to us.