Mario I've just updated the convert.py script in the 4.1 and 4.2-beta branches to fix this issue. Please give that a try before you go manually fix up your project: https://github.com/EsotericSoftware/spine-runtimes/blob/4.1/spine-godot/convert.py
maranpis Mario написалI've just updated the convert.py script in the 4.1 and 4.2-beta branches to fix this issue. Please give that a try before you go manually fix up your project: https://github.com/EsotericSoftware/spine-runtimes/blob/4.1/spine-godot/convert.py And the sweet message came out... :grinfake :grinfake :grinfake Thanks now it works flawlessly! :cooldoge: :cooldoge: maranpis написалMario написалI've just updated the convert.py script in the 4.1 and 4.2-beta branches to fix this issue. Please give that a try before you go manually fix up your project: https://github.com/EsotericSoftware/spine-runtimes/blob/4.1/spine-godot/convert.py And the sweet message came out... :grinfake :grinfake :grinfake Thanks now it works flawlessly! :cooldoge: :cooldoge: Hello guys, Here I leave a resume of the 2 methods for updating JSON files in the new Spine Godot Runtime. Thanks to Nate and Mario for their help.