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Why libgdx runtime example is only ess superspineboy?
Why libgdx runtime example is only ess superspineboy?
Just curious. I'm trying to convert the ess version superspineboy to pro version.
Is there pro version superspineboy example in another runtime?
Hello, the spine-libgdx runtime has the spineboy-pro.json and spineboy-pro.skel files in the spine-libgdx/spine-libgdx-tests/assets/spineboy folder, alongside the Essential versions in the same folder.
If you have the entire spine-runtimes repository cloned to your machine with a Git client (such as Fork, SmartGit, Sublime Merge, etc.), you can also see the Spine Professional assets in the examples/spineboy folder.
Luke написалHello, the spine-libgdx runtime has the spineboy-pro.json and spineboy-pro.skel files in the spine-libgdx/spine-libgdx-tests/assets/spineboy folder, alongside the Essential versions in the same folder.
If you have the entire spine-runtimes repository cloned to your machine with a Git client (such as Fork, SmartGit, Sublime Merge, etc.), you can also see the Spine Professional assets in the examples/spineboy folder.
I got it. Thanks, Luke.