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spine皮肤要添加新部件,怎么操作?
出了一套新皮肤,有很多部件都是以前没有的。需要怎么去操作比较方便和不会出错呢?
由于机器翻译的原因,我恐怕不能很好地理解你的问题,但也许你是为每一种服装的组合创建皮肤?皮肤可以通过部件来创建,比如帽子、包等,然后可以在以后进行组合。你可以在编辑器上通过在皮肤视图中钉住它们来做到这一点。
Skins view - Spine User Guide: Skins view
在游戏中,Spine运行时间允许你将皮肤组合成一个。
Blog: Spine 3.8 released: Improved skin API
如果这些都不是你要找的答案,请让我们知道你的问题的更多细节。
I'm afraid I don't understand your question well because of the machine translation, but maybe you are creating skins for each combination of outfits? Skins can be created by parts, such as hats, bags, etc., which can then be combined later. You can do that on the editor by pinning them in the Skins view:
Skins view - Spine User Guide: Skins view
In-game, the Spine runtime allows you to combine skins into one:
Blog: Spine 3.8 released: Improved skin API
If these are not the answers you are looking for, please let us know a little more detail about your question.