Hello! Is there a way to update skeleton by reimporting?
I need to make 2 people doing different animations on one rig and then everything should be combined in one file with one skeleton, but each animator might need to make changes on rig (adding new images and bones, skins) and after one make changes, second will take project and apply changes to his project.
So is it possible to update skeleton? I've tried through JSON and it comes with error which I can't understand(both in "replace" and "ignore" modes) :lol:
Thanks everyone in advance!