• Runtimes
  • Steps to bring a skeleton back to setup pose?

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Hello, I'm using object pooling in my game so I need to bring my skeleton back to setup pose manually since it will be resued.
These are the methods i've been using for ages:

skeleton.setBonesToSetupPose();
skeleton.setSlotsToSetupPose();

Yesterday I got a bug in my game and I found out I should also be clearing the track entries.

animationState.clearTracks();

Is there any other step involved that I'm missing?