• Unity
  • we are facing overlapping issue

Hi
spine team

We are facing overlapping issue in unity using with spine animation data. I shared the attachment of error in this costumes are missing. we tried couple of things still the error is there. is there any solutions from your side please let me know.

Thank you
Sambasivarao

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Hi,

I'm sorry to hear you're having trouble. This topic was posted in Editor but I moved to Unity since it is a Unity related question.

Regarding your problem, I think it would be difficult to give you advice without more detailed information. Does that skeleton use skins? If so, does that mean that a specific skin is missing? Or does it have nothing to do with skins, but that specific attachments are missing?
From your attached image, it looks like the draw order is wrong rather than the costumes are missing. Could you give us some more information?

6 дней спустя

Hi
thank you for response

we developed customisation character for this game, and we are skins also, all skins are there in the skeleton, its not showing frequently like what i shared, always it's showing with costumes, but some times its happen. we cross checked the spine file its showing fine and every thing is good, but in-game rarely it is showing like how i mentioned.

Thank you for the additional information! You wrote the problem occurs “rarely”, so I guess that the Spine skeleton is fine but there is most likely a problem with the implementation in Unity. Would you mind to post your code for displaying the character and setting skins in this thread or send us a minimal Unity project to see the actual problem via email?: contact@esotericsoftware.com

If you send us an email, please briefly mention this forum thread URL in the email so that we know the context. Then we can have a look at what's going wrong.