感谢您验证您的设置对于重新打包是否正确。
如果您根本没有修改它并且只是将 Unity 从 2018 升级到 2019,我们认为这不是 spin-unity 运行时的问题。
也许这是 Unity 升级和现有资产包的问题。 您能否尝试从新的 Unity 2019 版本重新创建资产包是否可以解决问题? 您可以先尝试使用本地资产包,而不是更新服务器上的资产包。
Thanks for verifying that your settings are correct for repacking.
We do not think that it's a problem with the spine-unity runtime, if you haven't modified it at all and only upgraded Unity from 2018 to 2019.
Perhaps it is a problem with the Unity upgrade and the existing asset bundles. Could you please try whether re-creating the asset bundles from the new Unity 2019 version resolves the problem? You could have a try with a local asset bundle first instead of updating the asset bundles on your server.