Hi,
The same topic has been discussed in this forum a few times in the past:
Best way to animate eyes moving?
Precise clipping mask
As Nate replied in these posts, it's not that we don't have plans to implement that feature in the future, but unfortunately it will be some time as we have other things planned for the short term.
By the way, there are some animations of a character popping out of a hole made with Spine. You may get some ideas from this video:
VIDEO
As you can see from this video, most of the problems can be solved with the current clipping mask attachment by devising a way to separate the images.
I hope this will help you.