• Runtimes
  • Spine Runtime 4.0 zh-CN translation

Harald you solved the problem! My carelessness. https://esotericsoftware.com/spine-godot/markdown work for me now!

I will update Chinese API reference page with https://zh.esotericsoftware.com/spine-points together with spine-godot page translation later, thx Nate

Glad it helped, thanks very much for all your work!

9 дней спустя
  • Изменено

Here is the some updates:

And here is the translation of spine-godot Runtime Documentation:

  • zh-cn_spine-godot.zip
    11kB

BTW, I tried to upload ZIP, RAR,PDF, MD files to this thread and failed. Be notified that file type is not supported. How can I submit text/zip files like before in my post? Please give me your advices.
It's working now, NICE! weeeeeeeeee~

  • Misaki ответили на это сообщение.

    wiige Thank you as always for your help! I have updated the spine-unity documentation and created Chinese documentation for spine-godot:
    https://zh.esotericsoftware.com/spine-unity
    https://zh.esotericsoftware.com/spine-godot

    I did a quick check of the spine-godot doc to see if there are any typos or broken links, but it looks perfect 😃
    If you find something that you would like to correct, please let me know!

    As for updating the API documentation, I think Harald will handle it later.


    BTW, I tried to upload ZIP, RAR,PDF, MD files to this thread and failed. Be notified that file type is not supported. How can I submit text/zip files like before in my post? Please give me your advices.

    I will ask Nate about this!

    Regarding uploads, there was a problem in the settings. It was fixed and now uploading text/zip files should work. Thank you for pointing that out!

    • wiige ответили на это сообщение.

      As for updating the API documentation, I think Harald will handle it later.

      Sorry for the delay, the API documentation page has now been updated accordingly as well. Thanks again for your work @wiige!

      • wiige ответили на это сообщение.

        there is a check result of index-of-spine-runtime-documentation and spine-runtime-terminology:

          12 дней спустя

          @wiige FYI: We have just added a note to the spine-unity documentation page regarding installing URP Shaders UPM package from git URL.
          The diff can be found here: https://diffy.org/diff/1cbad93528274

          I have also added four identical short notes to the spine-unity-download page at the git URLs to hopefully prevent further problems during installation. The template .md file is attached below.

          zhspine-unity-download.txt
          17kB

          If you could again provide the proper Chinese translation for us, that would be much appreciated as always! 🙂

          • wiige ответили на это сообщение.
          • SilverStraw оценил это.

            Harald
            Certainly! translation update for spine-unity documentation page :

            update-zh-spine-unity.zip
            58kB

            and this one for spine-unity-download page:

            updated-zh-spine-unity-download.zip
            5kB

            The diff can be found here: https://diffy.org/diff/467301552aedd

            If any questions or inappropriate found, please feel free to @ me at any time as always

            @wiige Thanks for the quick update! I'm very sorry that I didn't describe exactly what was added on the spine-unity-download page, which is the line
            *Add package from git URL:*
            which changed to
            *Add package from git URL: (requires spine-unity installed via UPM)*
            And that in four locations, in the URP Shaders UPM package and LWRP Shaders UPM package sections of 4.1 and 4.2-beta:
            https://diffy.org/diff/ae77642f1aa9f
            If you could add this as well, that would be great! Thanks again for all your work.

            • wiige ответили на это сообщение.

              Harald OKOK, I missed these added note, here is the correction:

              updated-again-zh-spine-unity-download.zip
              5kB
              6 дней спустя
              • Изменено

              @wiige FYI: We have recently added automatic layout scaling functionality to the SkeletonGraphic component, and thus added some documentation lines explaining the additional parameters.
              The diff can be found here:
              https://diffy.org/diff/e16cdd9556769
              (Note: the first two sentences of *Match RectTransform with Mesh* are unchanged, just the following line was added at the end:

              "This option is grayed-out unless Layout Scale Mode is set to None or the Edit Layout Bounds toggle button is set to edit-mode."

              We hope that it helps users create a nice UI with Spine more easily 🙂.

              • wiige ответили на это сообщение.
                4 дня спустя

                Harald I am back to thread now, and found https://diffy.org/diff/e16cdd9556769 expired. It says nothing found in the link.

                Would you please make a new diff for the SkeletonGraphic section update again so that I can easily check what I may missed in the translation?

                Thanks very much !

                5 дней спустя

                @wiige I'm very sorry for the late reply and the expired diff URL!
                The diff can be found here:
                https://diffy.org/diff/2882a5a9affed
                It should now be permanently available and not expire

                • wiige ответили на это сообщение.
                  12 дней спустя

                  @wiige We have made some improvements (and a correction) to the spine-unity docs page, regarding URP package example scenes, so that they are found more easily:
                  https://esotericsoftware.com/spine-unity#URP-Shaders---Extension-UPM-Package
                  The diff can be found here:
                  https://diffy.org/diff/96def8e7e302

                  • wiige ответили на это сообщение.

                    @wiige Thanks for the fast update as always!
                    We have updated the documentation page accordingly.

                    10 дней спустя

                    the examples-owl has been translated:

                    spine-examples-owl.zip
                    4kB
                    • Misaki ответили на это сообщение.
                    • SilverStraw оценил это.

                      wiige Thank you for the translation! I have created the Chinese page:
                      https://zh.esotericsoftware.com/spine-examples-owl

                      I have confirmed that the links work properly, but if there is anything that needs to be corrected, please do not hesitate to let us know.

                      11 дней спустя

                      @wiige FYI: We just added two lines to the spine-unity docs mentioning the newly added unlit URP 2D shader Universal Render Pipeline/Spine/Skeleton, in this section:
                      https://esotericsoftware.com/spine-unity#URP-Shaders---Extension-UPM-Package
                      I already added the Chinese version as well, it's this diff:
                      https://diffy.org/diff/4cb9b241a687
                      In case anything is incorrect, please just let us know 🙂.

                      • wiige ответили на это сообщение.

                        Harald It looks goooooood!
                        I just finished examples-mix-and-match as well !

                        zh-cn_Spine_example_mix-and-match.zip
                        6kB
                        • Misaki ответили на это сообщение.
                        • Misaki оценил это.
                          6 дней спустя

                          @wiige FYI: We have added a documentation line to the Chinese spine-unity documentation page, regarding an added Spine Preferences parameter:
                          https://diffy.org/diff/bbe6214b2152b
                          Please let us know in case anything is incorrect. 🙂

                          21 день спустя
                          • Изменено

                          finally, I finished the all TODO list items.
                          here is the last one, the translation of examples-chibi-stickers:

                          zh-cn-spine-examples-chibi-stickers.zip
                          4kB

                          BTW, @Harald I believe you are mastering Chinese, it looks well, lol
                          nice!

                          • Misaki и Harald ответили на это сообщение.

                            wiige You finally did it!! 🎉 I have created the Chinese page for the chibi stickers example using your translated file: https://zh.esotericsoftware.com/spine-examples-chibi-stickers
                            I fixed some URLs to link to the correct heading, but other than that it seems to be perfect 🙂

                            I am sure you have helped many Chinese users. We appreciate all your efforts!

                            @wiige Awesome, thanks so much for all your efforts!

                            wiige BTW, @Harald I believe you are mastering Chinese, it looks well, lol

                            😃 Thanks for checking! Well, let's say I can find English words in Chinese text and replace them without accidentally deleting other parts.
                            "Don't understand, don't understand, shadername, don't understand. Don't understand." 😉

                            2 месяца спустя

                            Hi, @wiige.

                            There has been a major update in the documentation of the spine-godot runtime, and I have added the English original text for the sections that do not yet have a Chinese translation yet. The following sections are missing Chinese translations:

                            • Godot 4.x
                            • Godot 4.x with C# support
                            • Building the Godot editor and export templates via GitHub Actions
                            • C# Project Setup
                            • Updating the spine-godot Runtime

                            We would appreciate it if you could translate these sections when you have time:
                            https://esotericsoftware.com/spine-godot-zh

                            For your information, there were other minor modifications, but I have already made some subtle changes and removed some notes which are outdated. If you are willing to do the translation, please download the latest documentation as markdown format and translate it.

                            • wiige ответили на это сообщение.
                              14 дней спустя
                              • Изменено

                              Misaki I just saw it!
                              Here is my update of original translation:

                              zh-cn_godot-doc-update.zip
                              13kB

                              BTW, I added these page to my new TODO list:

                              • Misaki ответили на это сообщение.
                              • Misaki и Harald оценили это.

                                wiige Awesome! Ut appears that you have reviewed the translation as a whole page. As always we appreciate your attentive work!
                                I have updated the Chinese spine-godot documentation:
                                https://zh.esotericsoftware.com/spine-godot

                                Thank you for further translating the other pages as well! As soon as you post the translated files, I will reflect on them.

                                • wiige ответили на это сообщение.

                                  Misaki thanks for your rapid update response, I tried to updated the download link of spine-godot doc, please check their usability. hope it work 😃

                                  zh-cn_godot-doc-downloadlink-update.zip
                                  13kB
                                  • Misaki ответили на это сообщение.
                                  • Misaki оценил это.

                                    (100%) spine-runtimes

                                    zh-cn-runtimes-list.zip
                                    3kB

                                    (15%) spine-flutter Runtime Documentation

                                    ###################################

                                    spine-runtimes contains several failed demo links which I cannot access directly. so they are marked with (链接已失效) which means (failed hyper links). Please remove them if you feel it's an inappropriate move.

                                    wiige Thank you for updating! After reviewing it again, it appears that my update failed in the first place. I have replaced it with the translation you provided!: https://zh.esotericsoftware.com/spine-godot

                                    Regarding the Spine Runtimes page, thank you for pointing out the broken links! I will remove those links after checking with the team. It may take some time until the Chinese page is ready but I will let you know it is done.

                                    18 дней спустя

                                    @wiige FYI: We have added some documentation sections to the spine-unity page. The diff can be found here: https://diffy.org/diff/9d0aed8d7191b
                                    It's about two topics:
                                    1) Changing AnimationState or Game State in Callbacks
                                    https://esotericsoftware.com/spine-unity#Processing-AnimationState-Events
                                    2) FAQ entry on common outline and Standard Render Pipeline shader problems when using URP.
                                    https://esotericsoftware.com/spine-unity#Visual

                                    • wiige ответили на это сообщение.

                                      Harald GOT! Let me finish spine-flutter doc first please, it's about 95% now, almost done~