Sorry i meant how do i clear the target. I dont want the IK to target anything.
leftHandIk.Target = skeletonAnimation.Skeleton.FindBone("Left Hand IK");
rightHandIk.Target = skeletonAnimation.Skeleton.FindBone("Right Hand IK");
By setting the target of the leftHandIk to itself it started functioning normally with the rest of the animations. I used Debug.Log(leftHandIk.Target) to see what the default value was before i modified it and found it was "Left Hand IK"
IkConstraint.Data.Target seemed to have no influence at all. Whats the difference between IkConstraint.Data.Target and IkConstraint.Target?